Thesis

The world has changed. We should expect that people will be on more calls, and they need a space that accommodates hybrid remote / in-person. We can assume that WeWork is goofy, and we are simply not the same. We should target freelancers and fulltimers, not entrepreneurs. We are for people that want to contribute to something alongside others and not just have it all done for them. We should expect that people will appreciate community more than ever. We should expect they will want hyper-flexible options and an experience that’s smooth and easy. We should think about this as a test for a network of self-organized spaces operating on these shared principles. We like to question assumptions at garden3d and the way we approach the design of our space should reflect that.

→ Budget, timeline, etc. will live outside this document

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Who We’re Designing For

The main groups of people we’re designing this space for are (1) the Index community, consisting of people renting workspace, taking classes, and coming to events; and (2) the garden3d team, which includes full-time employees across all studios as well as contractors and collaborators. garden3d clients?

We should also think about how the space serves our clients and our peers in the design community (press, etc.)

We should consider the garden3d team as part of the Index community, but where they have specific needs the studio should serve them first.


Modes of Making

Above all else, our studio should support various modes of making.

Imagine, instead of having a desk assigned to you that show up to at 9am and sit there smashing a keyboard until leaving, your day looked more like: you arrive and put your things in a cabinet by the entrance, join your morning stand-up at a bar in the kitchen, sat at a communal table to write emails on your laptop, plugged into a monitor at a standing desk for some deep-focus time, took calls and did some stretching in a private corner, and finished your day meeting with your team in a semi-separated cluster of seating/surfaces. Afterwards, maybe you caught a guest speaker in the common area.

Size


Individual

Collaborative

Many-to-many

One-to-many

One-to-one

Kind


Public

Private

Loud

Quiet

Live

Remote

Mode


Input

Output

Combining these variables lets us understand the types of spaces we need. The space should accommodate: